using AndroidCaller;
using UnityEngine;

public class SocialClick : MonoBehaviour
{
	public GameObject social_icons;

	private void Start()
	{
		social_icons.SetActive(value: false);
	}

	public void ShowSocialIcons()
	{
		social_icons.SetActive(value: true);
	}

	public void Click(string network)
	{
		//NativeCall.CallArg("opensocial", network);
	}
}
